• courses and units: structured sequences of information and activities in large chunks aimed at set learning outcomes. This also includes MOOCs (Massive Open Online Courses) which utilise and promote learner autonomy and social networking to establish very large cohorts.
  • learning activities: lessons plans, lectures, tutorial and classroom activities, assessment items (for example, Cordova Anatomy).
  • digital assets: textbooks, research, lecture recordings, image files, video clips
  • diagrams, graphs, power-point slides, data sets (for example, iBioseminars).
  • software: simulations, games, virtual laboratories (for example, labVIEW).