Introduces students to advanced digital imaging techniques, concepts and processes relevant to both creative and commercial contexts. This unit provides a practical and theoretical exploration of a range of new developments using data and the languages and tools of both the arts and sciences, emphasizing their creative and experimental potential for the still and moving image.
- Contemporary image theory and practice
- Advances in image cultures
- Data visualisation
- The three-dimensional Image
- Light and the multi-spectral Image
- Professional portfolio development
Unit Learning Outcomes express learning achievement in terms of what a student should know, understand and be able to do on completion of a unit. These outcomes are aligned with the graduate attributes. The unit learning outcomes and graduate attributes are also the basis of evaluating prior learning.
|On completion of this unit, students should be able to:|
|1||apply knowledge of media histories and traditions in conceptualising a body of work|
|2||integrate diverse techniques and technologies in the production of digital imagery|
|3||produce a body of work at professional standard for commercial and/or creative contexts|
|4||show evidence of critical thinking and reflexive practice in the production of final artworks.|
On completion of this unit, students should be able to:
- apply knowledge of media histories and traditions in conceptualising a body of work
- integrate diverse techniques and technologies in the production of digital imagery
- produce a body of work at professional standard for commercial and/or creative contexts
- show evidence of critical thinking and reflexive practice in the production of final artworks.
Prescribed Learning Resources
- No prescribed texts.
This unit requires students to have access to appropriate hardware and software for digital imaging. There is a large range of hardware and software available on campus in labs and the equipment store, but students may also need to supply their own equipment. Access to standard equipment such as a DSLR and the Adobe Suite is preferable but not mandatory, as students may choose to focus on other modes of production - e.g. 3D printing - depending on interest.
Teaching and assessment
Commonwealth Supported courses
For information regarding Student Contribution Amounts please visit the Student Contribution Amounts.
Fee paying courses
For postgraduate or undergraduate full fee paying courses please check Domestic Postgraduate Fees OR Domestic Undergraduate Fees
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