Availabilities:

LocationDomesticInternational
Gold CoastSession 1Session 1
OnlineSession 1Session 1

Unit description

Introduces students to the games, the people and the places associated with modern gambling. A problem-based learning approach is then used to teach students how to create a gaming room floor using both consumer behaviour and harm minimisation principles.

Unit content

Topic 1: Gambling, gaming and wagering
Topic 2: The psychology of gamblers
Topic 3: The gambling environment
Topic 4: Consumer behaviour and servicescapes
Topic 5: Gaming room design
Topic 6: Ethical practices in the provision of gambling
Topic 7: Thinking creatively
Topic 8: Creating a safer gambling environment

Learning outcomes

Unit Learning Outcomes express learning achievement in terms of what a student should know, understand and be able to do on completion of a unit. These outcomes are aligned with the graduate attributes. The unit learning outcomes and graduate attributes are also the basis of evaluating prior learning.

GA1: Intellectual rigour, GA2: Creativity, GA3: Ethical practice, GA4: Knowledge of a discipline, GA5: Lifelong learning, GA6: Communication and social skills, GA7: Cultural competence
On completion of this unit, students should be able to:GA1GA2GA3GA4GA5GA6GA7
1Describe an aspect of modern gamblingKnowledge of a discipline
2Evaluate a gaming room floor using servicescape principlesKnowledge of a discipline
3Create a harm minimisation strategy CreativityEthical practice

On completion of this unit, students should be able to:

  1. Describe an aspect of modern gambling
    • GA4: Knowledge of a discipline
  2. Evaluate a gaming room floor using servicescape principles
    • GA4: Knowledge of a discipline
  3. Create a harm minimisation strategy
    • GA2: Creativity
    • GA3: Ethical practice

Prescribed texts

  • No prescribed texts.
Prescribed texts may change in future study periods.

Teaching and assessment

Teaching method
Workshop on-site 2 hours (12 weeks)
Assessment
Short written response10%
Case study35%
Creative work55%

Teaching method
Structured online learning 2 hours (12 weeks)
Assessment
Short written response10%
Case study35%
Creative work55%
Notice

Intensive offerings may or may not be scheduled in every session. Please refer to the timetable for further details.

Southern Cross University employs different teaching methods within units to provide students with the flexibility to choose the mode of learning that best suits them. SCU academics strive to use the latest approaches and, as a result, the learning modes and materials may change. The most current information regarding a unit will be provided to enrolled students at the beginning of the study session.

Fee information

Domestic

Commonwealth Supported courses
For information regarding Student Contribution Amounts please visit the Student Contribution Amounts.
Commencing 2020 Commonwealth Supported only. Student contribution band: 3

Fee paying courses
For POSTGRADUATE or UNDERGRADUATE full fee paying courses please check Domestic Postgraduate Fees OR Domestic Undergraduate Fees

International

Please check the international course and fee list to determine the relevant fees.

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