Introduces students to the central role of new media technologies in the emerging globalised, convergent media environment, and explores key new media phenomena including user-generated content services, cross-media production and gameplay. It emphasises the changing relationships between new and established media forms, as well as the political, economic and cultural significance of these transformations.
Unit contentA detailed syllabus will be available in the online study guide.
Unit Learning Outcomes express learning achievement in terms of what a student should know, understand and be able to do on completion of a unit. These outcomes are aligned with the graduate attributes. The unit learning outcomes and graduate attributes are also the basis of evaluating prior learning.
Learning outcomes and graduate attributes
|On completion of this unit, students should be able to:||GA1||GA2||GA3||GA4||GA5||GA6||GA7|
|1||Examine the relationship between a variety of traditional and new media forms, and demonstrate understanding of the impact of new technologies upon culture, bodies and lived experience||Intellectual rigour||Cultural competence|
|2||Critically discuss the relationships between new communication technologies, cultural transformations and psycho-social as well as politico-economic processes.||Intellectual rigour||Cultural competence|
|3||Critically and practically engage with new media technologies in the production of an electronic project.||Intellectual rigour||Creativity||Cultural competence|
- No prescribed texts.
Teaching and assessment
|Structured online learning 3 hours (12 weeks)|
Commonwealth Supported courses
For information regarding Student Contribution Amounts please visit the Student Contribution Amounts.
Commencing 2017 Commonwealth Supported only. Student contribution band: 1
Please check the international course and fee list to determine the relevant fees.