|Lismore||Session 1||Session 1|
Develops students' knowledge of the theory and practice of digital multimedia communication and production. Students apply previously learned skills in digital media by integrating text, still images, audio, video and animation, to the planning and development of a basic online animated production.
Animation introduction, theory and techniques overview
Ideas generation & story development
Visual style & character design
The animation production process
The origins of animation
Interactive, Non-linear and Experimental animation
Unit Learning Outcomes express learning achievement in terms of what a student should know, understand and be able to do on completion of a unit. These outcomes are aligned with the graduate attributes. The unit learning outcomes and graduate attributes are also the basis of evaluating prior learning.
Learning outcomes and graduate attributes
|On completion of this unit, students should be able to:||GA1||GA2||GA3||GA4||GA5||GA6||GA7|
|1||describe and critically analyse theoretical and practical issues involved in multimedia communication and production||Creativity|
|2||demonstrate skills in software packages required for producing a multimedia product||Creativity||Knowledge of a discipline|
|3||understand and demonstrate concepts of developing and constructing time-based media projects||Creativity||Knowledge of a discipline||Lifelong learning|
|4||develop a capacity for self-learning and research in the production of a multimedia project||Lifelong learning|
|5||demonstrate skills in project management of a multimedia project.||Creativity||Knowledge of a discipline||Lifelong learning|
- No prescribed texts.
Teaching and assessment
Commonwealth Supported courses
For information regarding Student Contribution Amounts please visit the Student Contribution Amounts.
Commencing 2018 Commonwealth Supported only. Student contribution band: 1
Please check the international course and fee list to determine the relevant fees.