Availabilities:
Location | Domestic | International |
---|---|---|
Online |
Unit description
Develops students' knowledge of the theory and practice of digital multimedia communication and production. Students apply previously learned skills in digital media by integrating text, still images, audio, video and animation, to the planning and development of a basic online animated production.
Unit content
Animation introduction, theory and techniques overview
Ideas generation & story development
Visual style & character design
The animation production process
Sound Design
The origins of animation
21st-century animation
Projection Mapping
Interactive, Non-linear and Experimental animation
Learning outcomes
Unit Learning Outcomes express learning achievement in terms of what a student should know, understand and be able to do on completion of a unit. These outcomes are aligned with the graduate attributes. The unit learning outcomes and graduate attributes are also the basis of evaluating prior learning.
On completion of this unit, students should be able to: | GA1 | GA2 | GA3 | GA4 | GA5 | GA6 | GA7 | |
---|---|---|---|---|---|---|---|---|
1 | describe and critically analyse theoretical and practical issues involved in multimedia communication and production | Creativity | ||||||
2 | demonstrate skills in software packages required for producing a multimedia product | Creativity | Knowledge of a discipline | |||||
3 | understand and demonstrate concepts of developing and constructing time-based media projects | Creativity | Knowledge of a discipline | Lifelong learning | ||||
4 | develop a capacity for self-learning and research in the production of a multimedia project | Lifelong learning | ||||||
5 | demonstrate skills in project management of a multimedia project. | Creativity | Knowledge of a discipline | Lifelong learning |
On completion of this unit, students should be able to:
- describe and critically analyse theoretical and practical issues involved in multimedia communication and production
- GA2: Creativity
- demonstrate skills in software packages required for producing a multimedia product
- GA2: Creativity
- GA4: Knowledge of a discipline
- understand and demonstrate concepts of developing and constructing time-based media projects
- GA2: Creativity
- GA4: Knowledge of a discipline
- GA5: Lifelong learning
- develop a capacity for self-learning and research in the production of a multimedia project
- GA5: Lifelong learning
- demonstrate skills in project management of a multimedia project.
- GA2: Creativity
- GA4: Knowledge of a discipline
- GA5: Lifelong learning
Prescribed texts
- No prescribed texts.
Teaching and assessment
Fee information
Domestic
Commonwealth Supported courses
For information regarding Student Contribution Amounts please visit the Student Contribution Amounts.
Fee paying courses
For postgraduate or undergraduate full fee paying courses please check Domestic Postgraduate Fees OR Domestic Undergraduate Fees
International
Please check the international course and fee list to determine the relevant fees.