Unit description
Introduces students to the development of GUI applications in GUI operating environments. Students will use object-oriented and event-driven techniques to design and code programs with graphical user interfaces. Applications development will cover screen design, simple application design tools, coding simple applications, user documentation and system documentation.
Unit content
Topic 1 Introduction to applications development
Topic 2 Developing applications
Topic 3 Variables and constants
Topic 4 Decisions and conditions
Topic 5 Modularisation
Topic 6 Multiform projects
Topic 7 Repetition
Topic 8 Arrays
Topic 9 Database files
Topic 10 Files
Topic 11 Designing applications for people
Topic 12 Multimedia and VBA
Learning outcomes
Unit Learning Outcomes express learning achievement in terms of what a student should know, understand and be able to do on completion of a unit. These outcomes are aligned with the graduate attributes. The unit learning outcomes and graduate attributes are also the basis of evaluating prior learning.
Learning outcomes and graduate attributes
GA1: Intellectual rigour,
GA2: Creativity,
GA3: Ethical practice,
GA4: Knowledge of a discipline,
GA5: Lifelong learning,
GA6: Communication and social skills,
GA7: Cultural competenceOn completion of this unit, students should be able to: | GA1 | GA2 | GA3 | GA4 | GA5 | GA6 | GA7 |
---|
1 | design and code a windows application that demonstrates the use of variables and arithmetic operations | Intellectual rigour | | | Knowledge of a discipline | Lifelong learning | | |
2 | design and code a windows application that demonstrates the use of selection statements | Intellectual rigour | | | Knowledge of a discipline | Lifelong learning | | |
3 | design and code a windows application that demonstrates the use of selection and list boxes | Intellectual rigour | | | Knowledge of a discipline | Lifelong learning | | |
4 | design and code a windows application that demonstrates the use of a structure and table lookups | Intellectual rigour | | | Knowledge of a discipline | Lifelong learning | | |
5 | design and code a windows application that demonstrates the use of modularisation, arrays and file handling. | Intellectual rigour | Creativity | | Knowledge of a discipline | Lifelong learning | | |
On completion of this unit, students should be able to:
- design and code a windows application that demonstrates the use of variables and arithmetic operations
- GA1:
Intellectual rigour
- GA4:
Knowledge of a discipline
- GA5:
Lifelong learning
- design and code a windows application that demonstrates the use of selection statements
- GA1:
Intellectual rigour
- GA4:
Knowledge of a discipline
- GA5:
Lifelong learning
- design and code a windows application that demonstrates the use of selection and list boxes
- GA1:
Intellectual rigour
- GA4:
Knowledge of a discipline
- GA5:
Lifelong learning
- design and code a windows application that demonstrates the use of a structure and table lookups
- GA1:
Intellectual rigour
- GA4:
Knowledge of a discipline
- GA5:
Lifelong learning
- design and code a windows application that demonstrates the use of modularisation, arrays and file handling.
- GA1:
Intellectual rigour
- GA2:
Creativity
- GA4:
Knowledge of a discipline
- GA5:
Lifelong learning
Prescribed texts
Session 1
- Earlier editions are acceptable, NB there are various ISBN numbers for the same text so please ignore ISBN numbers: Bradley, JC & Millspaugh, AC , 2010, Programming in Visual Basic 2010, McGraw-Hill, New York.
Session 3
- Earlier editions are acceptable, NB there are various ISBN numbers for the same text so please ignore ISBN numbers: Bradley, JC & Millspaugh, AC , 2010, Programming in Visual Basic 2010, McGraw-Hill, New York.
Prescribed texts may change in future study periods.