|Gold Coast||Session 1||Session 1|
|Online||Session 1,3||Session 1,3|
Focuses on developing User Experience (UX) enabling students to design and develop interactive web-based applications. This unit provides students with the knowledge and skills to analyse different types of interactivity, apply UX design principles and practices, determine the best development approach and create quality interactive applications.
Topic 1: Developing interfaces and feedback
Topic 4: Modular development/reusable code
Topic 5: Using game engines and other frameworks
Topic 6: Design specification documentation
Topic 7: Game design
Topic 8: Program development strategies
Topic 9: User-centred designs
Topic 10: User-centred customisation methods
Topic 11: User testing
Topic 12: Human-Centred Evaluation
Unit Learning Outcomes express learning achievement in terms of what a student should know, understand and be able to do on completion of a unit. These outcomes are aligned with the graduate attributes. The unit learning outcomes and graduate attributes are also the basis of evaluating prior learning.
Learning outcomes and graduate attributes
|On completion of this unit, students should be able to:||GA1||GA2||GA3||GA4||GA5||GA6||GA7|
|1||describe and demonstrate different types of user interaction, feedback and user accessibility within interactive applications in the context of the User Experience||Intellectual rigour||Creativity||Knowledge of a discipline|
|2||build documentation using design tools such as flowcharts, storyboards and pseudocode for complex user interactions||Intellectual rigour||Creativity||Knowledge of a discipline||Communication and social skills|
|3||design and develop intuitive, user-friendly user interface and interaction designs in accordance with UX design principles||Intellectual rigour||Creativity||Knowledge of a discipline|
|4||design and develop an interactive application to meet design specifications for different user groups, considering accessibility and featuring a variety of interactivity and feedback||Intellectual rigour||Creativity||Knowledge of a discipline|
|5||analyse and adapt appropriate program development strategies and practices to develop modularised user-centred interactive web applications||Intellectual rigour||Creativity||Knowledge of a discipline|
|6||integrate user-centred design methodologies into the development of a product and explain how this can impact the software development life cycle||Intellectual rigour||Knowledge of a discipline||Communication and social skills|
|7||evaluate and design methods of user-centred testing appropriate to determine effectiveness and user acceptance.||Intellectual rigour||Knowledge of a discipline||Communication and social skills|
- No prescribed texts.
- Prescribed text information is not currently available.
Teaching and assessment
|Lecture online 1 hour (12 weeks)|
|Exam: closed book||30%|
Commonwealth Supported courses
For information regarding Student Contribution Amounts please visit the Student Contribution Amounts.
Commencing 2020 Commonwealth Supported only. Student contribution band: 2
Please check the international course and fee list to determine the relevant fees.