Availabilities:

2021 unit offering information will be available in September 2020

Unit description

Focuses on developing User Experience (UX) enabling students to design and develop interactive web-based applications. This unit provides students with the knowledge and skills to analyse different types of interactivity, apply UX design principles and practices, determine the best development approach and create quality interactive applications.

Unit content

Topic 1: Developing interfaces and feedback
Topic 2: Working with JavaScript
Topic 3: Building a theme with JavaScript
Topic 4: Modular development/reusable code
Topic 5: Using game engines and other frameworks
Topic 6: Design specification documentation
Topic 7: Game design
Topic 8: Program development strategies
Topic 9: User-centred designs
Topic 10: User-centred customisation methods
Topic 11: User testing
Topic 12: Human-Centred Evaluation

Learning outcomes

Unit Learning Outcomes express learning achievement in terms of what a student should know, understand and be able to do on completion of a unit. These outcomes are aligned with the graduate attributes. The unit learning outcomes and graduate attributes are also the basis of evaluating prior learning.

GA1: Intellectual rigour, GA2: Creativity, GA3: Ethical practice, GA4: Knowledge of a discipline, GA5: Lifelong learning, GA6: Communication and social skills, GA7: Cultural competence
On completion of this unit, students should be able to:GA1GA2GA3GA4GA5GA6GA7
1describe and demonstrate different types of user interaction, feedback and user accessibility within interactive applications in the context of the User ExperienceIntellectual rigourCreativityKnowledge of a discipline
2build documentation using design tools such as flowcharts, storyboards and pseudocode for complex user interactionsIntellectual rigourCreativityKnowledge of a disciplineCommunication and social skills
3design and develop intuitive, user-friendly user interface and interaction designs in accordance with UX design principlesIntellectual rigourCreativityKnowledge of a discipline
4design and develop an interactive application to meet design specifications for different user groups, considering accessibility and featuring a variety of interactivity and feedbackIntellectual rigourCreativityKnowledge of a discipline
5analyse and adapt appropriate program development strategies and practices to develop modularised user-centred interactive web applicationsIntellectual rigourCreativityKnowledge of a discipline
6integrate user-centred design methodologies into the development of a product and explain how this can impact the software development life cycleIntellectual rigourKnowledge of a disciplineCommunication and social skills
7evaluate and design methods of user-centred testing appropriate to determine effectiveness and user acceptance.Intellectual rigourKnowledge of a disciplineCommunication and social skills

On completion of this unit, students should be able to:

  1. describe and demonstrate different types of user interaction, feedback and user accessibility within interactive applications in the context of the User Experience
    • GA1: Intellectual rigour
    • GA2: Creativity
    • GA4: Knowledge of a discipline
  2. build documentation using design tools such as flowcharts, storyboards and pseudocode for complex user interactions
    • GA1: Intellectual rigour
    • GA2: Creativity
    • GA4: Knowledge of a discipline
    • GA6: Communication and social skills
  3. design and develop intuitive, user-friendly user interface and interaction designs in accordance with UX design principles
    • GA1: Intellectual rigour
    • GA2: Creativity
    • GA4: Knowledge of a discipline
  4. design and develop an interactive application to meet design specifications for different user groups, considering accessibility and featuring a variety of interactivity and feedback
    • GA1: Intellectual rigour
    • GA2: Creativity
    • GA4: Knowledge of a discipline
  5. analyse and adapt appropriate program development strategies and practices to develop modularised user-centred interactive web applications
    • GA1: Intellectual rigour
    • GA2: Creativity
    • GA4: Knowledge of a discipline
  6. integrate user-centred design methodologies into the development of a product and explain how this can impact the software development life cycle
    • GA1: Intellectual rigour
    • GA4: Knowledge of a discipline
    • GA6: Communication and social skills
  7. evaluate and design methods of user-centred testing appropriate to determine effectiveness and user acceptance.
    • GA1: Intellectual rigour
    • GA4: Knowledge of a discipline
    • GA6: Communication and social skills

Teaching and assessment

Notice

Intensive offerings may or may not be scheduled in every session. Please refer to the timetable for further details.

Southern Cross University employs different teaching methods within units to provide students with the flexibility to choose the mode of learning that best suits them. SCU academics strive to use the latest approaches and, as a result, the learning modes and materials may change. The most current information regarding a unit will be provided to enrolled students at the beginning of the study session.

Fee information

Domestic

Commonwealth Supported courses
For information regarding Student Contribution Amounts please visit the Student Contribution Amounts.
Commencing 2021 Commonwealth Supported only. Student contribution band: 2

Fee paying courses
For POSTGRADUATE or UNDERGRADUATE full fee paying courses please check Domestic Postgraduate Fees OR Domestic Undergraduate Fees

International

Please check the international course and fee list to determine the relevant fees.

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