Availabilities:
Location | Domestic | International |
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China - Guangxi UST | N/A | |
Gold Coast | | |
Melbourne | | |
Online | | |
Perth | | |
Sydney | | |
Unit description
Introduces students to the development of applications for mobile devices building on introductory programming, design and data communications units. Techniques for the design and development of client applications on mobile devices will be explored and applied. Modern middleware for interacting with server, peer-to-peer and cloud based data will also be examined and used in practical applications.
Unit content
1. User-centred design for mobile device interfaces
2. Programming web-based applications for mobile devices
2. Programming stand-alone applications for mobile devices
3. Mobile device architecture, interfaces and operating systems
4. Client-side middleware for connected mobile applications to cloud-based services.
Learning outcomes
Unit Learning Outcomes express learning achievement in terms of what a student should know, understand and be able to do on completion of a unit. These outcomes are aligned with the graduate attributes. The unit learning outcomes and graduate attributes are also the basis of evaluating prior learning.
GA1: Intellectual rigour,
GA2: Creativity,
GA3: Ethical practice,
GA4: Knowledge of a discipline,
GA5: Lifelong learning,
GA6: Communication and social skills,
GA7: Cultural competenceOn completion of this unit, students should be able to: | GA1 | GA2 | GA3 | GA4 | GA5 | GA6 | GA7 |
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1 | Design application interfaces employing user-centred techniques | | Creativity | | Knowledge of a discipline | | | |
2 | Create mobile applications using modern development frameworks | | Creativity | | Knowledge of a discipline | | | |
3 | Contrast mobile device architectures, interfaces and operating systems | Intellectual rigour | | | Knowledge of a discipline | | | |
4 | Create mobile systems that use common middleware technology | | Creativity | | Knowledge of a discipline | | | |
5 | Analyse and recommend security requirements specific to mobile applications. | Intellectual rigour | Creativity | | Knowledge of a discipline | | | |
On completion of this unit, students should be able to:
- Design application interfaces employing user-centred techniques
- GA2:
Creativity
- GA4:
Knowledge of a discipline
- Create mobile applications using modern development frameworks
- GA2:
Creativity
- GA4:
Knowledge of a discipline
- Contrast mobile device architectures, interfaces and operating systems
- GA1:
Intellectual rigour
- GA4:
Knowledge of a discipline
- Create mobile systems that use common middleware technology
- GA2:
Creativity
- GA4:
Knowledge of a discipline
- Analyse and recommend security requirements specific to mobile applications.
- GA1:
Intellectual rigour
- GA2:
Creativity
- GA4:
Knowledge of a discipline
Prescribed texts
Prescribed texts may change in future study periods.