Creating and using multimedia and Information and Communication Technology (ICT) applications needs consideration of social, ethical and legal factors. This unit focuses on issues associated with human impact, ethics, regulation, privacy, law, equity, access and cultural and indigenous issues which influence and affect the multimedia and Information and Communication Technology industries. Examples are discussed.
Topic 1: Ethics and cyberethics
Topic 2: Critical thinking and fallacies of argument
Topic 3: ICT in the workplace
Topic 4: Professional ethics in ICT
Topic 5: Multimedia and ICT in education and training
Topic 6: ICT and privacy
Topic 7: Multimedia, ICT and Intellectual Property
Topic 8: Cybercrime and security issues
Topic 9: Regulation of inappropriate content
Topic 10: Computer games, entertainment, communities and identities
Topic 11: Digital divide and equity
Topic 12: Ethical aspects of emerging and converging technologies
Unit Learning Outcomes express learning achievement in terms of what a student should know, understand and be able to do on completion of a unit. These outcomes are aligned with the graduate attributes. The unit learning outcomes and graduate attributes are also the basis of evaluating prior learning.
Learning outcomes and graduate attributes
GA1: Intellectual rigour,
GA3: Ethical practice,
GA4: Knowledge of a discipline,
GA5: Lifelong learning,
GA6: Communication and social skills,
GA7: Cultural competence
|On completion of this unit, students should be able to:||GA1||GA2||GA3||GA4||GA5||GA6||GA7|
|1||discuss the impact of multimedia and Information and Communication Technologies upon society||Intellectual rigour||Ethical practice||Lifelong learning|
|2||discuss the role of governments in legislating and regulating the use of multimedia and Information and Communication Technologies||Intellectual rigour||Ethical practice||Lifelong learning|
|3||explain the ethical requirements for professionals in the area of multimedia and Information and Communication Technology||Intellectual rigour||Ethical practice||Lifelong learning|
|4||identify and discuss recent, current, and likely future ethical issues associated with multimedia and Information and Communication Technology.||Intellectual rigour||Ethical practice||Lifelong learning|
- The previous edition of the text (4th edition) is also suitable. Electronic versions of the text are also available.: Tavani, HT, 2016, Ethics & Technology; Controversies, Questions, and Strategies for Ethical Computing, 5th edn, John Wiley & Sons Inc., USA. ISBN: 978-1-119-18657-1.
- The previous (4th) edition of the text is also suitable. Electronic versions of the text are available: Tavani, H T, 2016, Ethics & Technology; Controversies, Questions, and Strategies for Ethical Computing, 5th edn, John Wiley & Sons Inc., USA. ISBN: 978-1-119-18657-1.