Availabilities:
Location | Domestic | International |
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China - Guangxi UST | N/A | |
Gold Coast | | |
Melbourne | N/A | |
Online | | |
Perth | N/A | |
Sydney | N/A | |
Unit description
This unit continues the project in ISY10221 - Computing Project I. It requires students to control and finalise their project and perform software prototyping, coding, testing and installation. Students will have opportunities to demonstrate and apply their skills of project management, software validation, programming, testing, documentation, communication and maintenance of relationships with other stakeholders. A student will demonstrate skills specific to their major of study as well as core skills applied to the project undertaken.
Unit content
There are no new topics introduced for this unit, as it is a capstone unit where you are expected to demonstrate the skills to undertake the development of a project. The topics of most relevance to achieving the goals of this unit are as follows:
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Project management
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Systems development
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Programming
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User training
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Report writing
Learning outcomes
Unit Learning Outcomes express learning achievement in terms of what a student should know, understand and be able to do on completion of a unit. These outcomes are aligned with the graduate attributes. The unit learning outcomes and graduate attributes are also the basis of evaluating prior learning.
GA1: Intellectual rigour,
GA2: Creativity,
GA3: Ethical practice,
GA4: Knowledge of a discipline,
GA5: Lifelong learning,
GA6: Communication and social skills,
GA7: Cultural competenceOn completion of this unit, students should be able to: | GA1 | GA2 | GA3 | GA4 | GA5 | GA6 | GA7 |
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1 | use project management techniques to manage a substantial computing project relevant to a student's course major | Intellectual rigour | | | Knowledge of a discipline | | Communication and social skills | |
2 | apply appropriate systems development methodologies in the development of a computer system or computer application from a detailed system specification | | Creativity | | Knowledge of a discipline | | | |
3 | develop and document user manuals and user training programs | | | | Knowledge of a discipline | | | Cultural competence |
4 | integrate information technologies to achieve a working information system | | | | Knowledge of a discipline | | | |
5 | interact with users during all stages of system development | Intellectual rigour | | Ethical practice | | | Communication and social skills | Cultural competence |
6 | develop and implement program and system testing strategies. | | Creativity | | Knowledge of a discipline | Lifelong learning | | |
On completion of this unit, students should be able to:
- use project management techniques to manage a substantial computing project relevant to a student's course major
- GA1:
Intellectual rigour
- GA4:
Knowledge of a discipline
- GA6:
Communication and social skills
- apply appropriate systems development methodologies in the development of a computer system or computer application from a detailed system specification
- GA2:
Creativity
- GA4:
Knowledge of a discipline
- develop and document user manuals and user training programs
- GA4:
Knowledge of a discipline
- GA7:
Cultural competence
- integrate information technologies to achieve a working information system
- GA4:
Knowledge of a discipline
- interact with users during all stages of system development
- GA1:
Intellectual rigour
- GA3:
Ethical practice
- GA6:
Communication and social skills
- GA7:
Cultural competence
- develop and implement program and system testing strategies.
- GA2:
Creativity
- GA4:
Knowledge of a discipline
- GA5:
Lifelong learning
Prescribed texts
Prescribed texts may change in future study periods.