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2022 unit offering information will be available in November 2021

Unit description

Guides students through essential steps and processes in developing mixed reality immersive experience for desktop, mobile, and browser-based applications. Students will explore the state-of-the-art Virtual Reality and Augmented Reality technologies including Microsoft HoloLens, Windows Mixed Reality and Gear VR as well as the development environments, programming tools, and techniques.

Unit content

Module 1. Introduction to immersive technologies
Module 2. Setup and elements of immersive environments
Module 3. Immersive interactions and feedback  
Module 4. Case study - Augmented Reality
Module 5. Case study - Virtual Reality
Module 6. Case study - Mixed Reality

Learning outcomes

Unit Learning Outcomes express learning achievement in terms of what a student should know, understand and be able to do on completion of a unit. These outcomes are aligned with the graduate attributes. The unit learning outcomes and graduate attributes are also the basis of evaluating prior learning.

On completion of this unit, students should be able to:
1discuss challenges and solutions in designing immersive interaction applications for different operating environments
2gather requirements and prepare the development environment for developing immersive interaction applications
3analyse and select appropriate immersive interaction technologies and platforms for maximising the user experience
4design and develop immersive interaction applications using state-of-the-art Virtual Reality (VR) and Augmented Reality (AR) technologies.

On completion of this unit, students should be able to:

  1. discuss challenges and solutions in designing immersive interaction applications for different operating environments
  2. gather requirements and prepare the development environment for developing immersive interaction applications
  3. analyse and select appropriate immersive interaction technologies and platforms for maximising the user experience
  4. design and develop immersive interaction applications using state-of-the-art Virtual Reality (VR) and Augmented Reality (AR) technologies.

Teaching and assessment

Notice

Intensive offerings may or may not be scheduled in every teaching period. Please refer to the timetable for further details.

Southern Cross University employs different teaching methods within units to provide students with the flexibility to choose the mode of learning that best suits them. SCU academics strive to use the latest approaches and, as a result, the learning modes and materials may change. The most current information regarding a unit will be provided to enrolled students at the beginning of the teaching period.

Fee information

Domestic

Commonwealth Supported courses
For information regarding Student Contribution Amounts please visit the Student Contribution Amounts.

Fee paying courses
For postgraduate or undergraduate full fee paying courses please check Domestic Postgraduate Fees OR Domestic Undergraduate Fees

International

Please check the international course and fee list to determine the relevant fees.

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