Availabilities:
Not offered in 2020
Unit description
Examines image-sound relations across a range of screen based contexts, focusing on film music and sound design, live audio visual performance, and interactive game environments. Students analyse and create music/sound works that accompany image tracks.
Unit content
- Screen sound categories
- Analysis of screen sound and music
- Film music composition processes – concept development, spotting, technical processes
- Functions of film music
- Use of songs in film
- Sound design: foley, effects, location recording
- Live AV – styles and genres, processes and techniques
- Game sound and virtual worlds
Learning outcomes
Unit Learning Outcomes express learning achievement in terms of what a student should know, understand and be able to do on completion of a unit. These outcomes are aligned with the graduate attributes. The unit learning outcomes and graduate attributes are also the basis of evaluating prior learning.
On completion of this unit, students should be able to: | GA1 | GA2 | GA3 | GA4 | GA5 | GA6 | GA7 | |
---|---|---|---|---|---|---|---|---|
1 | Understand and apply screen sound theory to a variety of screen based media contexts. | Intellectual rigour | Communication and social skills | |||||
2 | Create and present sound/music tracks to accompany given image tracks. | Creativity | Communication and social skills | |||||
3 | Demonstrate advanced level technical skills in relation to the creation of sound/music tracks to accompany image tracks. | Intellectual rigour | Communication and social skills | |||||
4 | Evaluate and reflect on creative practice outcomes and processes in relation to advance level practices. | Intellectual rigour | Creativity | Communication and social skills |
On completion of this unit, students should be able to:
- Understand and apply screen sound theory to a variety of screen based media contexts.
- GA1: Intellectual rigour
- GA6: Communication and social skills
- Create and present sound/music tracks to accompany given image tracks.
- GA2: Creativity
- GA6: Communication and social skills
- Demonstrate advanced level technical skills in relation to the creation of sound/music tracks to accompany image tracks.
- GA1: Intellectual rigour
- GA6: Communication and social skills
- Evaluate and reflect on creative practice outcomes and processes in relation to advance level practices.
- GA1: Intellectual rigour
- GA2: Creativity
- GA6: Communication and social skills
Teaching and assessment
Fee information
Domestic
Commonwealth Supported courses
For information regarding Student Contribution Amounts please visit the Student Contribution Amounts.
Fee paying courses
For postgraduate or undergraduate full fee paying courses please check Domestic Postgraduate Fees OR Domestic Undergraduate Fees
International
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