Availabilities:

2021 unit offering information will be available in November 2020

Unit description

Introduces students to the development of applications for mobile devices building on introductory programming, design and data communications units. Techniques for the design and development of client applications on mobile devices will be explored and applied. Modern middleware for interacting with server, peer-to-peer and cloud based data will also be examined and used in practical applications.

Unit content

1. User-centred design for mobile device interfaces

2. Programming web-based applications for mobile devices 

2. Programming stand-alone applications for mobile devices

3. Mobile device architecture, interfaces and operating systems

4. Client-side middleware for connected mobile applications to cloud-based services.

Learning outcomes

Unit Learning Outcomes express learning achievement in terms of what a student should know, understand and be able to do on completion of a unit. These outcomes are aligned with the graduate attributes. The unit learning outcomes and graduate attributes are also the basis of evaluating prior learning.

GA1: Intellectual rigour, GA2: Creativity, GA3: Ethical practice, GA4: Knowledge of a discipline, GA5: Lifelong learning, GA6: Communication and social skills, GA7: Cultural competence
On completion of this unit, students should be able to:GA1GA2GA3GA4GA5GA6GA7
1Design application interfaces employing user-centred techniquesCreativityKnowledge of a discipline
2Create mobile applications using modern development frameworksCreativityKnowledge of a discipline
3Contrast mobile device architectures, interfaces and operating systemsIntellectual rigourKnowledge of a discipline
4Create mobile systems that use common middleware technologyCreativityKnowledge of a discipline
5Analyse and recommend security requirements specific to mobile applications.Intellectual rigourCreativityKnowledge of a discipline

On completion of this unit, students should be able to:

  1. Design application interfaces employing user-centred techniques
    • GA2: Creativity
    • GA4: Knowledge of a discipline
  2. Create mobile applications using modern development frameworks
    • GA2: Creativity
    • GA4: Knowledge of a discipline
  3. Contrast mobile device architectures, interfaces and operating systems
    • GA1: Intellectual rigour
    • GA4: Knowledge of a discipline
  4. Create mobile systems that use common middleware technology
    • GA2: Creativity
    • GA4: Knowledge of a discipline
  5. Analyse and recommend security requirements specific to mobile applications.
    • GA1: Intellectual rigour
    • GA2: Creativity
    • GA4: Knowledge of a discipline

Teaching and assessment

Notice

Intensive offerings may or may not be scheduled in every session. Please refer to the timetable for further details.

Southern Cross University employs different teaching methods within units to provide students with the flexibility to choose the mode of learning that best suits them. SCU academics strive to use the latest approaches and, as a result, the learning modes and materials may change. The most current information regarding a unit will be provided to enrolled students at the beginning of the study session.

Fee information

Domestic

Commonwealth Supported courses
For information regarding Student Contribution Amounts please visit the Student Contribution Amounts.
Commencing 2021 Commonwealth Supported only. Student contribution band: 2

Fee paying courses
For POSTGRADUATE or UNDERGRADUATE full fee paying courses please check Domestic Postgraduate Fees OR Domestic Undergraduate Fees

International

Please check the international course and fee list to determine the relevant fees.

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