Availabilities:
Location | Domestic | International |
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Gold Coast | | |
Online | | |
Papua New Guinea - IBSU Port Moresby | N/A | |
Sydney | N/A | |
Unit description
Focuses on designing the User Experience (UX), applying principles of psychology including cognition, perception and graphic design. Using prototyping tools, development and animation environments, students will design and develop interactive online content and simple interactive web-based applications. UX specialists are in high demand for web and mobile applications.
Unit content
Topic 1: Introduction to the User Experience
Topic 2: User Interface Design Principles
Topic 3: Psychology of UX
Topic 4: Human Perception, Colour
Topic 5: Building animation
Topic 6: Building interactivity
Topic 7: Designing immersive games
Topic 8: Development approaches
Topic 9: Multi-platform design
Topic 10: User-centred design
Topic 11: Designing for reusability
Topic 12: User testing & evaluation
Learning outcomes
Unit Learning Outcomes express learning achievement in terms of what a student should know, understand and be able to do on completion of a unit. These outcomes are aligned with the graduate attributes. The unit learning outcomes and graduate attributes are also the basis of evaluating prior learning.
GA1: Intellectual rigour,
GA2: Creativity,
GA3: Ethical practice,
GA4: Knowledge of a discipline,
GA5: Lifelong learning,
GA6: Communication and social skills,
GA7: Cultural competenceOn completion of this unit, students should be able to: | GA1 | GA2 | GA3 | GA4 | GA5 | GA6 | GA7 |
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1 | produce design storyboard documentation for interactive web applications | Intellectual rigour | Creativity | | Knowledge of a discipline | | | |
2 | design and develop intuitive, user-friendly interactions and navigation for interactive web applications | Intellectual rigour | Creativity | | | | | |
3 | produce logic, flowcharts and pseudo-code for interactive web applications | Intellectual rigour | | | Knowledge of a discipline | | | |
4 | implement standard assignment, logical and control expressions in interactive web applications | Intellectual rigour | | | Knowledge of a discipline | | | |
5 | develop an interactive web application using an appropriate development tool | Intellectual rigour | | | | | | |
6 | apply User Experience principles in the design of web applications. | Intellectual rigour | | | Knowledge of a discipline | | | |
On completion of this unit, students should be able to:
- produce design storyboard documentation for interactive web applications
- GA1:
Intellectual rigour
- GA2:
Creativity
- GA4:
Knowledge of a discipline
- design and develop intuitive, user-friendly interactions and navigation for interactive web applications
- GA1:
Intellectual rigour
- GA2:
Creativity
- produce logic, flowcharts and pseudo-code for interactive web applications
- GA1:
Intellectual rigour
- GA4:
Knowledge of a discipline
- implement standard assignment, logical and control expressions in interactive web applications
- GA1:
Intellectual rigour
- GA4:
Knowledge of a discipline
- develop an interactive web application using an appropriate development tool
- apply User Experience principles in the design of web applications.
- GA1:
Intellectual rigour
- GA4:
Knowledge of a discipline
Prescribed texts
- Prescribed text information is not currently available.
- Prescribed text information is not currently available.
Prescribed texts may change in future study periods.